digital chocolate openfeintDigital Chocolate, one of the most frequent publishers of iphone games is going to use OpenFeint for scoreboards and achievements. This is a huge win for OpenFeint, that already has more than 3 million active users on its platform and more than 200 games in the app store. I have covered OpenFeint several times before here . Also check out the interview Jason Citron, Peter Relan & I gave to TUAW some time ago. If you are an iphone game developer integrate OpenFeint immediately! You won’t regret it. Follow: OpenFeint on Twitter for more frequent updates.  Disclaimer: I’m on their advisory board.

 

Next week I’m off to Beijing for my first board meeting with P1 which shall be really exciting and then I’m straight off to the Annual Meeting of the Champions 2009 also called  ”Summer Davos” in Dalian, China. If you’re going to be at the event and  want to meet up please ping me.

 


I was recently interviewed by Metro about life after Facebook.  As usual there are some mistakes in the article and some quotes are taken out of context, but otherwise pretty okay.

 

In the battle heating up over social gaming platforms Pockergamer has a great write up and comparison. After laying out all the other competitors it decides to take a deep dive with OpenFeint and Ngmoco’s Plus+. Needless to say, OpenFeint wins big time over Plus+ in three out of four critical categories!

Disclaimer: I’m an active advisor to OpenFeint.

 

The anticipation has been great for Chillingo’s Minigore and it is now here. Minigore is a survival shooter game with two great on-screen joysticks. I am pretty sure this game will end up if not as number one in  iTunes app store – so as one of the top games. The most interesting part is that although Chillingo announced Crystal - its own social gaming platform, Minigore has chosen to integrate OpenFeint instead.

 

Wow, Screenjelly
is on a roll. Thanks to the fabulous Chris Pirillo.

 
Openfeint

Openfeint

OpenFeint is really on a roll. The developers keep on signing up, new cool games are being launched and the interest from bigger game publishers & developers is huge. Here’s a couple of links to recent coverage about OpenFeint:

AuroraFeint to roll out OpenFeint 2.0 a gaming platform for the iPhone
How OpenFeint plans to become to mobile social gaming what Facebook is to web apps
OpenFeint 2.0 social community platform released
OpenFeint 2.1 beta supporting iPhone 3.0 from today
Tuaw interviews openfeints Peter Relan, Net Jacobsson and Jason Citron
Net Jacobsson joins OpenFeint Advisory Board

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I’m very happy to announce that I joined the Board of Directors of P1.cn. P1.cn is a private (by invitation only) social network for young affluent Chinese, a target group that is expected to grow from 20 million to 80 million over the next decade.  I’ve been impressed by the different approach they have taken to social networking and the high quality brands and advertisers they have managed to attract. Looking forward to start working with the Swedish/Chinese founders & the board on this exciting venture!

 

Picture 2Qzone‘s General Manager Peter Zhen and I shake hands after the social networking panel at the Tencent MInd 2009 Forum in Guangzhou. My friend and moderator Gang Lu on the right. Some videos posted afterwards: 

Had a great time in Guangzhou and really appreciate the invitation from Tencent. I’m glad to getting involved in China again.  

 

I’m in Guangzhou, China getting ready to talk at Tencent Mind 2009 Forum . Tencent’s conference for its biggest advertisers in China. It’s a great honor to be talking with QZone‘s General Manager Peter Zheng about social networks trends in China and in the world at large. Of biggest interest to the 500 advertising executives invited to the conference is probably the return of investment for advertisers on social networks. 

QZone – the Worlds biggest Online Social Network

Many people are not aware of that China hosts the biggest online social network in the world, namely QZone with than 200 million active users. Of whom around 50 million are concurrently chatting on it’s immensely popular IM service QQ

While some social networks are struggling to find a sustainable business model beyond standard online advertising, Tencent clearly shows the way. There is a lot to learn here, and that is actually a point I am going to make. While many accuse Chinese Internet entrepreneur for taking the easy way out by “Copy-to-China” (C2C), the Chinese is actually leading the innovation on the Internet in terms of business models. 

Virtual goods and micro-transactions are well established here and I think that there is a lot the Chinese can teach the rest of the world when it comes to monetizing the social Web. And with the advent of the iPhone OS 3.0 enabling micro-transactions on iPhone apps, I strongly believe that we are going to see an explosion of monetization opportunities for the social Web. 
If you are an iPhone game developer or publisher. Check out OpenFeint! The mobile social gaming platform.
 
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