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	<title>netjacobsson.com &#187; iPhone games</title>
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		<title>OpenFeint Is On A Roll</title>
		<link>http://netjacobsson.com/2009/07/06/openfeint-is-on-a-roll/</link>
		<comments>http://netjacobsson.com/2009/07/06/openfeint-is-on-a-roll/#comments</comments>
		<pubDate>Mon, 06 Jul 2009 06:33:52 +0000</pubDate>
		<dc:creator>net</dc:creator>
				<category><![CDATA[Social Media]]></category>
		<category><![CDATA[AuroraFeint]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iphone games]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[OpenFeint]]></category>
		<category><![CDATA[Social]]></category>

		<guid isPermaLink="false">http://netjacobsson.com/?p=900</guid>
		<description><![CDATA[<p><a href="http://www.openfeint.com">OpenFeint </a>is really on a roll. The developers keep on signing up, new cool games are being launched and the interest from bigger game publishers &#38; developers is huge. Here&#8217;s a couple of links to recent coverage about OpenFeint:</p> <p><a href="http://www.techcrunch.com/2009/06/10/aurora-feint-to-roll-out-openfeint-20-a-social-gaming-platform-for-the-iphone/">AuroraFeint to roll out OpenFeint 2.0 a gaming platform for the iPhone</a><br /> <a [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_905" class="wp-caption alignnone" style="width: 562px"><img class="size-full wp-image-905" title="Open Feint 2.0_ Social Discovery" src="http://netjacobsson.com/wp-content/uploads/2009/07/Open-Feint-2.0_-Social-Discovery.jpg" alt="Openfeint" width="552" height="494" /><p class="wp-caption-text">Openfeint</p></div>
<p><a href="http://www.openfeint.com">OpenFeint </a>is really on a roll. The developers keep on signing up, new cool games are being launched and the interest from bigger game publishers &amp; developers is huge. Here&#8217;s a couple of links to recent coverage about OpenFeint:</p>
<p><a href="http://www.techcrunch.com/2009/06/10/aurora-feint-to-roll-out-openfeint-20-a-social-gaming-platform-for-the-iphone/">AuroraFeint to roll out OpenFeint 2.0 a gaming platform for the iPhone</a><br />
<a href="http://www.pocketgamer.biz/r/PG.Biz/OpenFeint/feature.asp?c=13991">How OpenFeint plans to become to mobile social gaming what Facebook is to web ap</a>ps<br />
<a href="http://www.pocketgamer.biz/r/PG%2EBiz/OpenFeint/news.asp?c=13789">OpenFeint 2.0 social community platform released</a><br />
<a href="http://netjacobsson.com/?page_id=9">OpenFeint 2.1 beta supporting iPhone 3.0 from today</a><br />
<a href="http://www.tuaw.com/2009/06/25/tuaw-interviews-openfeints-peter-relan-net-jacobsen-and-jason/">Tuaw interviews openfeints Peter Relan, Net Jacobsson and Jason Citron</a><br />
<a href="http://www.insidesocialgames.com/2009/06/26/ex-facebooker-net-jacobsson-joins-openfeint-advisory-board/">Net Jacobsson joins OpenFeint Advisory Board</a></p>
<ul class="related_post"><li><a href="http://netjacobsson.com/2007/03/12/virtual-worlds-games-and-avatars/" title="Virtual Worlds, Games and Avatars">Virtual Worlds, Games and Avatars</a></li><li><a href="http://netjacobsson.com/2007/02/25/bittorrent-opening-media-store/" title="BitTorrent Opening Media Store">BitTorrent Opening Media Store</a></li><li><a href="http://netjacobsson.com/2007/02/15/exclusive-launch-the-passenger-by-nokia/" title="Exclusive Launch : The Passenger by Nokia">Exclusive Launch : The Passenger by Nokia</a></li><li><a href="http://netjacobsson.com/2006/04/07/sms-still-leading-big-in-china/" title="SMS Still Leading Big In China">SMS Still Leading Big In China</a></li><li><a href="http://netjacobsson.com/2006/03/20/new-service-maxthon-access/" title="New Service: Maxthon Access!">New Service: Maxthon Access!</a></li><li><a href="http://netjacobsson.com/2006/02/17/the-future-of-film-making/" title="The Future of Film-making?">The Future of Film-making?</a></li></ul>]]></content:encoded>
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		</item>
		<item>
		<title>Virtual Worlds, Games and Avatars</title>
		<link>http://netjacobsson.com/2007/03/12/virtual-worlds-games-and-avatars/</link>
		<comments>http://netjacobsson.com/2007/03/12/virtual-worlds-games-and-avatars/#comments</comments>
		<pubDate>Mon, 12 Mar 2007 10:39:02 +0000</pubDate>
		<dc:creator>Net</dc:creator>
				<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[Avatars]]></category>
		<category><![CDATA[Game Studies]]></category>
		<category><![CDATA[netanel jacobsson]]></category>
		<category><![CDATA[SXSW]]></category>
		<category><![CDATA[Virtual Worlds]]></category>

		<guid isPermaLink="false">http://netjacobsson.com/?p=126</guid>
		<description><![CDATA[<p><a href="http://2007.sxsw.com/interactive/programming/panels/?action=bio&#38;id=134123">Susan</a><a href="http://2007.sxsw.com/interactive/programming/panels/?action=bio&#38;id=134123">&#160;</a>participated in an Avatar panel at <a href="http://2007.sxsw.com/interactive/programming/panels/?action=show&#38;id=IAP060256">SXSW</a> in Austin and <a href="http://reality.org/2007/03/11/sxsw-panel-virtual-worlds-and-avatars/">shared </a>some of her notes with us on Avartars, Virtual worlds and Gaming. She also points to a very interesting academic study on<a href="http://www.avantgame.com/top10.htm"> Game Studies </a>(download). </p> <p>Main points:</p> Games need more laughter in the slaughter Players want to help [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://2007.sxsw.com/interactive/programming/panels/?action=bio&amp;id=134123">Susan</a><a href="http://2007.sxsw.com/interactive/programming/panels/?action=bio&amp;id=134123">&nbsp;</a>participated in an <strong>Avatar </strong>panel at <a href="http://2007.sxsw.com/interactive/programming/panels/?action=show&amp;id=IAP060256">SXSW</a> in Austin and <a href="http://reality.org/2007/03/11/sxsw-panel-virtual-worlds-and-avatars/">shared </a>some of her notes with us on Avartars, Virtual worlds and Gaming. She also points to a very interesting academic study on<a href="http://www.avantgame.com/top10.htm"> Game Studies </a>(download). </p>
<p>Main points:</p>
<ol>
<li>Games need more laughter in the slaughter</li>
<li> Players want to help other players do well in the game even when the game is competitive</li>
<li>Games need non-white characters who are not gangsters or criminals.</li>
<li>Gamers are less social than you think they are, less social than even THEY think they are</li>
<li>How do players learn to play? If it looks like a sniper, it should act like a sniper</li>
<li>Gestural interfaces that make sense, make sense for specific reasons.</li>
<li>You can quantify which factors matter most in immersive game design.</li>
<li>There are multiple ways to approach realism</li>
<li> There is such a thing as ethical videogame design</li>
<li>Death matters..</li>
</ol>
<ul class="related_post"><li><a href="http://netjacobsson.com/2007/03/11/a-visit-to-hipihi-chinas-second-life/" title="A Visit to HiPiHi &#8211; Chinas Second Life">A Visit to HiPiHi &#8211; Chinas Second Life</a></li><li><a href="http://netjacobsson.com/2009/07/06/openfeint-is-on-a-roll/" title="OpenFeint Is On A Roll">OpenFeint Is On A Roll</a></li><li><a href="http://netjacobsson.com/2007/05/28/outsourcing-my-life-2-loics-runcast-comments/" title="Outsourcing My Life 2 &#8211; Loic&#8217;s RunCast Comments">Outsourcing My Life 2 &#8211; Loic&#8217;s RunCast Comments</a></li><li><a href="http://netjacobsson.com/2007/05/22/outsourcing-my-life-ii/" title="Outsourcing My Life II">Outsourcing My Life II</a></li><li><a href="http://netjacobsson.com/2007/03/15/joined-plymedias-advisory-board/" title="Joined Plymedia&#8217;s Advisory Board">Joined Plymedia&#8217;s Advisory Board</a></li><li><a href="http://netjacobsson.com/2007/03/12/chinas-joost-gets-funded/" title="Chinas Joost Gets Funded">Chinas Joost Gets Funded</a></li></ul>]]></content:encoded>
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		</item>
		<item>
		<title>BitTorrent Opening Media Store</title>
		<link>http://netjacobsson.com/2007/02/25/bittorrent-opening-media-store/</link>
		<comments>http://netjacobsson.com/2007/02/25/bittorrent-opening-media-store/#comments</comments>
		<pubDate>Sun, 25 Feb 2007 19:34:05 +0000</pubDate>
		<dc:creator>Net</dc:creator>
				<category><![CDATA[Social Media]]></category>
		<category><![CDATA[24]]></category>
		<category><![CDATA[An Inconvenient Truth]]></category>
		<category><![CDATA[BitTorrent]]></category>
		<category><![CDATA[Chapelle's Show]]></category>
		<category><![CDATA[Digital Media]]></category>
		<category><![CDATA[DRM]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[Mission: Impossible III]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[P2P]]></category>
		<category><![CDATA[Superman returns]]></category>
		<category><![CDATA[TV-shows]]></category>

		<guid isPermaLink="false">http://netjacobsson.com/?p=140</guid>
		<description><![CDATA[<p><a href="http://www.bittorrent.com/">BitTorrent</a>, is opening up a media store tomorrow, Monday. The download site will distribute more than 5,000 titles from digital movies, TV shows, games and other media. After long having been the bad kid on the block, BitTorrent has finally managed to sooth Hollywood.&#160; </p> <p>When opening the store on Monday it will offer: [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.bittorrent.com/">BitTorrent</a>, is opening up a media store tomorrow, Monday. The download site will distribute more than 5,000 titles from digital movies, TV shows, games and other media. After long having been the bad kid on the block, BitTorrent has finally managed to sooth Hollywood.&nbsp; <em></p>
<p></em>When opening the store on Monday it will offer: <em>Superman Returns</em>, <em>Mission: Impossible III</em> and <em>An Inconvenient Truth</em>. Among the available TV shows are <em>24</em> and <em>Chappelle&#8217;s Show</em>. </p>
<p>The good thing about it is that people will finally be able to download movies without the fear of viruses and bad copies. The question is, will the crowd that has long relied upon BiTorrent for free goodies stay or turn elsewere?</p>
<ul class="related_post"><li><a href="http://netjacobsson.com/2009/07/06/openfeint-is-on-a-roll/" title="OpenFeint Is On A Roll">OpenFeint Is On A Roll</a></li><li><a href="http://netjacobsson.com/2007/03/12/virtual-worlds-games-and-avatars/" title="Virtual Worlds, Games and Avatars">Virtual Worlds, Games and Avatars</a></li><li><a href="http://netjacobsson.com/2007/03/12/chinas-joost-gets-funded/" title="Chinas Joost Gets Funded">Chinas Joost Gets Funded</a></li><li><a href="http://netjacobsson.com/2006/03/20/new-service-maxthon-access/" title="New Service: Maxthon Access!">New Service: Maxthon Access!</a></li><li><a href="http://netjacobsson.com/2006/03/15/visa-in-game-advertising/" title="VISA + In-Game Advertising">VISA + In-Game Advertising</a></li><li><a href="http://netjacobsson.com/2006/03/13/user-created-content/" title="User Created Content">User Created Content</a></li></ul>]]></content:encoded>
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